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Matrox Parhelia Reef Demo The Best DirectX 8 Benchmark Ever?
Dungeon Siege Tweaking Guide
 
Medal of Honor: Pacific Assault
Midnight Club 2: XBOX
Inside Pitch 2003: XBOX
Duke Nukem: Manhattan Project
EverGlide MousePad


 

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  Friday, Sep 1, 2000 Report News | Archive | Top  
Age of Kings Random map Scripting
- Posted 6:29 AM By Rikus Khan
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Ensemble Studios AOK TC page is offering random map script files to download. The first map is only 30k and randomizes the amount of resources the map will start with. You may get 0.5 to 3 times the normal amount of gold, stone or food. Only one resource will ever be at 0.5. So go download Capricious
 
Terminator is coming!
- Posted 6:53 AM By Rikus Khan
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Yes, you heard me right! No Arnie is not going to be at the next game day. :( For the first time a computer has desinged and manufactured a robot! The computer used an evolution program to desing better and better robots until finally 3 actaully worked ... they crossed a table. What does the industry have in mind for this:
"Down the road, if we could have a thing like this in space, you could send the building blocks and let them evolve themselves," said Yoseph Bar-Cohen, director of a robotics lab at NASA's Jet Propulsion Laboratory. "That would be fascinating."
Sounds like the beginning a movie I saw! Click Here for the full story.
 
Wow! Look at this.
- Posted 7:02 AM By Rikus Khan
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Microsoft Sidewinder Game Voice is the latest gadget available from MS. The functionality they are including sounds awesome. But, I'll wait till the reviews are out. Maybe we can get one as a product demo or prize. (read: Hey Squirrel get one now!)
 
Tweaking for optimal performance
- Posted 7:16 AM By Rikus Khan
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Those out there with a slightly slower machine might want to head on over to Tweak3D. They have some interesting guides on Diablo2, DSL/Cable, Midtown Madness, Unreal Tournament, VooDoo3, PC Gamer Tweaks, CPU Overclocking and many more. If you know of a better site click on the green link above to post a comment to this news bite.
 
  Sunday, Sep 3, 2000 Report News | Archive | Top  
Are you ready to destroy Baal?
- Posted 7:47 AM By Rikus Khan
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Blizzard announced it plans to release an expansion for Diablo2 by early 2001. In a Press Release on Sept 1st, Blizzard released the details of the Diablo2 Expansion. GameCenter was given the opportunity to do a preview and has some info you can read. Don't forget to keep coming back for all your Diablo2 News. I'll keep ya posted!
 
Sidewinder Game Voice
- Posted 8:08 AM By Rikus Khan
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Well, if have been reading my news items you would know Micrsoft has released a new Sidewinder device designed specifically for in game chat. After a day or so of poking around, I found some more info for everbody. The Offical Web Page has all the usual 'offical' info . Firing Squad Gamers has a product review here.
 
A RPG total conversion of Star Craft?
- Posted 8:19 AM By Rikus Khan
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You read that right ... QuestSoft Studios is making a total conversion of Star Craft and making a Diablo-ish game. The story line seems great and they say it will be ready by fall 2000. Check out their web page here.
 
  Monday, Sep 4, 2000 Report News | Archive | Top  
UT Linux 4.28 Bug
- Posted 2:10 PM By Squirre1
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It seems there is a bug with the most recent Unreal Tournament 4.28 for Linux. If you are going to use OpenGL with the Linux release, make sure you download SDLGLDrv.so and drop it in your UT system folder.
 
EPIC And NVidia Unite
- Posted 2:43 PM By Squirre1
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Epic and NVidia announced in a Yahoo Press Release that they will be working more closely together to produce games that will work the Unreal Engine and take advantage of some of the new GeForce features:
Prior to this announcement, Epic Games had already begun targeting major new Unreal Engine features for NVIDIA's GeForce 256 and GeForce2 GTS(TM). One such example is the engine's new high-polygon, large-scale terrain system. This feature specifically exploits the hardware transform and lighting features of the NVIDIA GeForce family of GPUs. Several additional features are planned that line up strategically with current and future NVIDIA 3D graphics processors.
These 2 could really team up well to produce some awesome releases.
 
  Tuesday, Sep 5, 2000 Report News | Archive | Top  
Technology nEws you can usE ... maybe?
- Posted 1:50 PM By Rikus Khan
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I'm gonna do a little tidbit about Tech news, which may not exactly go along with this sites' main focus - multiplayer gamers and the games they play - which I feel may be interesting to us or show a glance of the future (which ... is interesting). I'll not include boring news about Unions Getting Online or Online Shopping Site Ordered to Pay or Volvo's New Crash Alert System. There will be no crap stories in my "nEws you can usE" section. I'll keep it small and try to put it out once a week. But I will not fill it with fluff (of course there is a "Post a Comment" link above the postings so let me have it).
On with the nEws you can usE.
Game Software Used to Treat Cancer Patients.
Their Take: Virtual reality software helps children and adults cope with pain and anxiety problems.
My Take: Bring these kids to game day and let them watch a teammate shoot you in the back ... TargetPractice, RockHound ... thats pain! Anxiety ... Watch as 75 Frankish knights (Mizzouri) mow over your 5 beloved castles and position themselves to kill your king, as your allies busy themselves with a wolf eating their villagers! That is anxiety!
Philips Creates Plastic Computer Screen
Their Take: One day we'll be able to have floppy plastic electonric newspapers.
My Take: One day we could have blowup dolls which I can donwload images for! .. OR .. A monitor the size of my living room wall which I can take to gameday in my pocket!
Sega FINALLY Launches Dreamcast Network
Their Take: The niche market of online mutilplayer computer gamers have gotten a leg up. Dreamcast is offering a high-speed narrow band games only connection to other gamers.
My Take: Well, like Ultima Online ..UO.. (the first massive multi-player online game other than bbs games), the first console system will face, or more likely get hit in the face, the challenges which will help define the industry. With Microsoft's X-Box, PlayStation2, and Nintendo Cube all coming out next year this market is no doubt going to open up. But, just like UO, players are gonna love it and hate it and its gona be a bumby ride; atleast we're moving.
Well that is the first section of "nEws you can usE", take it however you want.
 
  Wednesday, Sep 6, 2000 Report News | Archive | Top  
WAM #1 Released For UT
- Posted 9:51 AM By Squirre1
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They have finally released the first of two packs ofWicked Assault Maps for Unreal Tournament. You will finad in this first release:
- AS-OperationWolf
- AS-OperationCertainDeath
- AS-BioAssault
- AS-MiningColony][
- AS-HeavyWaterFactory
- 3 new music files and 11 new textures
You can download the maps by clicking here.
 
U4E Removed From UT:GotY
- Posted 11:42 AM By Squirre1
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Well it looks like they have removed U4E from the Unreal Tournament: Game of the Year line-up and the players aren't to happy. If you are filled with disappointment, go here and sign the petition to get it added back into the release.
 
First WAM And Now These
- Posted 12:21 PM By Squirre1
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In addition to the Assult Maps of the WAM Map Pack, 2 new type specific groups have come into focus. Bag Tha Flag, a CTF map group, and Lets Get Fragged a DM map group. They all have sistered up with WAM to bring you some of the best UT maps.
 
fUnc sUrface 1030 Review
- Posted 12:46 PM By Squirre1
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PlanetHardware has done a review on a new moucsing surface which has brought together the best of everything currently available. Information on the mousing surface includes:
- Incredible versatility thanks to dual-surface pad
- Non-warping rigid pad surface ensures longevity
- Rubber mounting system stays in place even under firm movements
- Included mouseclip works as advertised
You can check out the mousepad review here. It should be shipping in late September so keep a eye open for this one.
 
New Tacticals Ops Screenshots
- Posted 2:25 PM By Squirre1
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Tactical Ops has released some new screenshots and they are looking pretty nice. Here are a few of the ones they have released.

    

The full collection was sent to PlanetUnreal. This is looking to be a nice release for the UT world.
 
New Version Of Titanium For Q3
- Posted 4:27 PM By Squirre1
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Reactive Software has released a new version of Titanium, a MechWarrior style MOD for Quake 3. As they say in this quote, "Strap yourself into a five hundred pound armored battlesuit, wielding a vicious array of deadly weaponry and combat gear. Then get ready to rumble". Some of the new features in this 1.0b release are:
  • 8 new maps, bringing the total to 5 dm and 5 ctf
  • 3 new suit models, bringing the total to 6
  • Entirely new hud design
  • Tweaks to many of the existing weapons and subsystems
  • Improvements to the user interface
  • Many, many additions and enhancements to version 1.0b
  • If you are a MechWarrior fan and a Quake 3 fan, this is a great merger of the 2
     
    GeForce Tweaking Utility 1.0 Released
    - Posted 5:02 PM By Squirre1
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    The people that have GeForce video cards will like this litte utility. It has finally made it from beta into a final release of 1.0. It will help you squeeze every frame out of your GeForce possible. In this release you will find:
  • Got some info on the "MaxNVAccel"-beta option, renamed it and placed it in the
  • OpenGL options. (W9x)
  • Removed a bug in the "Undo changes" button (W9x)
  • "Enable fast copy pixels" (W2k & W9x)
  • Enable hardware tweaking menu" (W2k)
  • Enable dynamic Antialiasing" (W9x)
  • Antialias dynamic FPS" (W9x)
  • 29 !! new, interesting beta options! (W9x)
  • The GTU works with Windows ME! (again)
  • You can get all the information about the utility and download the new version here.
     
      Thursday, Sep 7, 2000 Report News | Archive | Top  
    Duron 750 vs PIII700E
    - Posted 9:51 AM By Mizzouri
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    It seems the boys over at PlanetHardware have put up an interesting article comparing AMD's latest chip the Duron 750, with the PIII 700E. With both chips having the same cost it is a good look at "bang for your buck" PC upgrading. Click here to view the article. For all of you overclockers out there, like me, head over to Overclockers.com for some serious performance gains that can be had out of both chips. I do believe that that the PIII700E has a good advantage in this department due to AMD's recent attempts to limit the overclocking of it's latest chips.
     
      Saturday, Sep 9, 2000 Report News | Archive | Top  
    AMD Socket A cooling
    - Posted 1:49 AM By Mizzouri
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    The guys over at GamePC.com have dished up an article covering 6 of the top guns in the Socket A cooling arena. I can personally atest to the fact that the Golden Orb sucks, not only is it very hard to mount but my CPU constantly ran at 120F. I then put on a Coolermaster (aluminum) heatsink and my CPU never got above 105F under stress. The only annoyance to the Coolermaster is its noise, it is easily the loudest fan I've ever heard. However, this is a small price to pay for cool temps when my CPU has been overclocked to 880mhz. Click here to read the full article.
     
    Age of Kings Patch Available
    - Posted 11:54 AM By Rikus Khan
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    A AOK Patch has been released. There are many updates and fixes (follow the link and scroll down). Conquerors players do not need this but is does contain updates to the core of the game.
     
      Monday, Sep 11, 2000 Report News | Archive | Top  
    PC Tuning 101 - Part I
    - Posted 12:39 PM By Mizzouri
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    It has come to my attention through the many game days that we have hosted that a good % of gamers have untuned PCs. The first complaint I hear after they plug into the network is that their computer is runing slowly. Sure enough, a little digging into the PC shows blatant system neglect. So, to address this problem I will devote some time to posting links to articles that detail proper PC tuning and write a couple of short pieces that discuss advanced tuning. Please email me with any tips that you hae found along the way that can be passed along. This first article details the use of virtual memory. Click here to read on.
     
    Next Unreal Engine To Use T&L
    - Posted 2:35 PM By Squirre1
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    The next Unreal engine, that will be used for Unreal II, will include support for transform & lighting and other GeForce features. Here is a snip of what they had to say:
    Prior to this announcement, Epic Games had already begun targeting major new Unreal Engine features for NVIDIA's GeForce 256 and GeForce2 GTS(TM). One such example is the engine's new high-polygon, large-scale terrain system. This feature specifically exploits the hardware transform and lighting features of the NVIDIA GeForce family of GPUs. Several additional features are planned that line up strategically with current and future NVIDIA 3D graphics processors. As part of their efforts to work more closely together, NVIDIA will provide Epic with early versions of new hardware and drivers, as well as extensive testing of those drivers with existing Unreal Engine products and new unreleased versions of the engine. To facilitate this, the agreement calls for regular technical reviews and exchanges between the two companies, so that each one has a clear understanding of the inner workings of the other's software and hardware technology.
    Sorry 3Dfx but it looks like the Voodoo is not the card of choice any more. You can read the full article here.
     
    World Domination?
    - Posted 10:07 PM By Mizzouri
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    You read it right. Seems the developers who are working hard to pump out Tribes2 have gone a little mad living in those dark cubes all these months, soon after the game comes out (this fall), there is a proposed worldwide squad based tournament with a grand prize of $50,000. Everyone start calling up your friends and get to practicin'. Click here to get the full story.
     
    Windows ME
    - Posted 10:19 PM By Mizzouri
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    Haven't yet heard all the hype on Windows Me. Well then, check yourself in at PlanetHardware and read this review of Microsoft's latest OS. We will have our own review as soon as our busy schedule permits.
     
      Tuesday, Sep 12, 2000 Report News | Archive | Top  
    Red Alert Preview
    - Posted 8:59 AM By Mizzouri
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    It seems this fall is going to be spectacular for game releases; Land Warrior, Tribes2, Baldur's Gate II, Pool of Radiance, and Red Alert2 etc. Stop over at Red2.org and check out their preview of the game.
     
    Warcraft III Preview
    - Posted 9:17 AM By Mizzouri
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    Yes yes another game preview today! Who doesn't remember RTS classics Warcraft I and Warcraft II. These games launched that genre into the gaming stratosphere. Now, wave your hand if you never played either one either of these classics. Good. Take that waving hand and smack yourself silly with it. How could you possibly call yourself a gamer? Well, for the rest of us it's been a couple of years since Wacraft II was fresh and now Blizzard is readying for Warcraft III. Wonder what could be new to the RTS theme? Check it out here.
     
    Battle Of The Burners
    - Posted 9:40 AM By Mizzouri
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    Tired of that old, slow, coaster creatin' cd-r that you have? Check out CNet's review of the 2 latest cd-rs that will have you making a stack of non coasterized cds like the pros do. ***Caution*** Owning such speed demons can cause friends, neighbors, and people you don't even know to ask you to make endless copies for them as well. Right Squirrel?!
     
    A Quick, Graphical, Look At UT's New Engine
    - Posted 12:53 PM By Mizzouri
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    WOW. It's about time that the computer models, both characters and scenery, looked as good as this. It's really showing that Epic has been working overtime to enhance their UT engine. With plans to take full advantage of Nvidia's T&L engine there are going to be some major enhancements to UT2's visuals. Sprint right over to here for the goods.
     
      Wednesday, Sep 13, 2000 Report News | Archive | Top  
    System Recommendations
    - Posted 8:23 AM By Mizzouri
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    Do you have a few extra bucks that are burning a hole in your pocket? Or maybe at the last gameday your machine's inability to produce even 30fps during Quake III has got you dying for more speed. No matter what your excuse, the fellas over at Gamecenter have reviewed a plethora of hardware that make system recommendations based upon your budget. "Speed costs money. How fast do you want to go?" Catch the full piece here
     
    Warcraft III, Interview With Blizzard's Producer
    - Posted 8:48 AM By Mizzouri
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    The rogues over at WarcraftIII.net have tracked down and cornered Blizzard producer Bill Roper into coughing up a few details about their upcoming title. It seems Bill lets it slip that Blizzard is working on another big project that has been kept under wraps, until now. Get the goods here.
     
    Elite Forces Weapons Preview
    - Posted 9:04 AM By Mizzouri
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    It seems that maybe, just maybe, this could be the first Star Trek game to come along that doesn't suck. At the last gameday Roger had the demo and it looked very promising in single player mode. I didn't get a chance to look into the multiplayer yet, but Roger said it was looking good. Gamespot has put up a little article detailing the weapons that are slated to be in the game. I just hope that this game has more to offer than the othe FPS that are out there. Time will tell. Read it here.
     
    WAM Pack 1.1 Updated And Released
    - Posted 11:45 AM By Squirre1
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    Wolverine apologizes for some of the small issues in the first release but has updated it and is releasing WAM Pack 1.1. In this release you will find the following fixes:
  • AS-HeavyWaterFactory new ending because of server only ending
  • AS-OperationWolf new ending because of server only ending
  • AS-BioAssualt new ending because of server only ending
  • AS-HeavyWaterFactory, fixed autocannons
  • AS-OperationCertainDeath fixed level mismatch
  • JTex.utx added and more...
  • They said to make note that the old version is worthless now and they apologize for the problems. You can download the updated version here.
     
    Weaponer 1.3 Released For UT
    - Posted 12:49 PM By Squirre1
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    The folks over at Silent Works have released Weaponer 1.3. It is just a mix of additions and changes to the weapons for Unreal Tournament. You can download the new version here.
     
    Article On Present And Future Of Gaming
    - Posted 1:24 PM By Squirre1
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    The Baltimore Sun has released a nice little article on the present state of gaming and the future. It has quotes from some of the best such as KC's own Jonathan 'Fatal1ty' Wendel, Victor 'Makaveli' Quadro, Sujoy 'Thunder Fingers' Roy, and Stevie 'Killcreek' Case. It is well worth checking out. You can view the article here.
     
    PC Games To Be Released For MAC
    - Posted 3:00 PM By Squirre1
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    There are going to be 3 current games that are also going to be released for the MAC lovers out there. Those games are StarTrek Voyager: Elite Force, The Sims: Livin' Large Expansion Pack, and Need for Speed: Porsche Unleashed. All the these will be released by Aspyr Media. Are you happy now SKemme, you can actually play on your beloved MAC now...
     
    Shogo Demo released for MAC
    - Posted 3:23 PM By Squirre1
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    Yet another game is being ported to MAC. It has the foloowing requirements:
  • 233Mhz or faster G3/G4
  • 96Megs of ram
  • 80Megs of HDD space
  • OpenGL 1.1.2 with 4Meg Video Card
  • OS 8.5
  • GameSprokets 1.7.3(Dont ask me?)
  • The download is 41.3Megs and I would say probably worth it. Do I see a trend happening with the MAC in mind? Hmmm.
     
      Friday, Sep 15, 2000 Report News | Archive | Top  
    Strike Force 1.4 Part 1&2 Released
    - Posted 12:35 PM By Squirre1
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    The makes of Strike Force have released both parts 1&2. This release include 15 new maps and a new gametype(last man standing). This MOD is one of the most popular UT MODs on the net lately.

    Here are the links to Part 1 and Part 2.
     
    Split Screens For Q3
    - Posted 12:57 PM By Squirre1
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    This is sweet, nice feature that allows you to do Split Screen Spectating. I will be release as part of the next OSP MOD. Here are the links to the screenshots: SSS 1, SSS 2, SSS 3, SSS 4.
     
      Sunday, Sep 17, 2000 Report News | Archive | Top  
    Moonunit 1 Released for Q3
    - Posted 9:58 AM By Squirre1
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    Moonunit 1 is a new Weapons Factory Arena map. From what the say the map is awesome. Go ahead and download the map and tell the maker, =VH=Eddie what you think.
     
    Jailbreak 1.0 Released for Q3
    - Posted 10:07 AM By Squirre1
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    The Jailbreak MOD was a popular Q2 MOD and has now been released for Q3. There are 2 versions available:
  • Normal: This release includes bots and is a 50Meg download.
  • Non-Bot: And you can tell the obvious difference between the 2 with this one weighing in at as 35Meg download.
     
  •   Monday, Sep 18, 2000 Report News | Archive | Top  
    BattleTop Results
    - Posted 11:54 AM By Squirre1
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    Congratulations go out to The Stickman and Clan 519 for their 2nd and 3rd place finishes respectively. Nice Job Guys. The rest of the results are listed below:

    Teams

    1st - Clan Kapitol
    2nd - The Stickmen
    3rd - Clan 519
    4th - Omniscient

    1v1

    1st - ZeRo4
    2nd - [xeno]Dy-Syng
    3rd - aRc-Blessed
    4th - 4Bloodshot

    You can get more information from the BattleTop Results here.
     
    Titanium 1.02 Released For Q3
    - Posted 12:08 PM By Squirre1
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    Titanium 1.02 is the new release of the Quake 3 MOD by Reactive Software. Here is a list of some of the new additions:
  • Tech Room complete - information on all weapons and systems is available through an in game menu.
  • Energy Tank added - Gives your suit an additional 25% capacity in its Reactor.
  • Added ammo and item scavenging -Walking over non gibbed suits will give your suit a random piece of equipment from the body, and restore some ammo and armor.
  • Some of the things that have been fixed from the previous release are:
  • Server crash bug, fixed
  • Weapon switching - Behavior of weapon switching, tweaked
  • Missile Reloading - A single missile equipped in the second slot would not reload, fixed
  • Energy Weapon auto recharge - Energy Spear and Linefire Laser will now wait for the Reactor to be charged enough to fire at least one shot, to avoid the annoying empty firing
  • Default binds - Titanium keys are now automatically bound off a fresh install, note that this will not affect your Q3 keys in any way.
  • Many more tweaks to existing weapons and minor bugfixes
  • You download either the 500k patch or the 40Meg full version.
     
    Counter-Strike Beta 7.1 Released
    - Posted 12:50 PM By Squirre1
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    The Counter-Strike Team has released another version of their awesome Half-Life MOD. Here is the info straight from the CS Page:
    The 7.0 to 7.1 upgrade patch weighs in at 3.93megs while the full 7.0 install is 68.9megs. Remember that 7.1 is a server and client side update, meaning everyone should download and isntall it. Here's what's new:
    BETA 7.1
    --------
    [9.16.00]

    - fixed de_vegas crashing
    - tweaked burst fire accuracy system
    - slightly improved vehicle code
    - included missing skies (for cs_arabstreets, de_train)
    - fixed mp_timelimit bug
    - added APC to cs_siege
    - new server variable, "mp_maxrounds X" {X = maximum number of rounds to be played on a map, if X = 0, then maps will rotate based on mp_timelimit}
    - fixed crosshairs {They now expand regardless of lag}
    - fixed player heights {Player's POV is now representative of the third person player model}
    - fixed shotgun not showing up in VGUI menus in as_ maps for CTs
    - included new death icon for headshots Special thanks to Leon Hartwig, Finl, Joev, and Owned.

    *Note: You may get "client.dll differs" errors when connecting to certain servers running the test 7.1a .dll -- you'll have to wait til that particular server upgrades to this client side 7.1. So for you server admins running the test 7.1a .dll, it is not compatible with this new release.
    You can download from the following locations:

    Windows
    7.0-7.1 Patch Only(3.93Megs)
    Full Release(60.9Megs)

    Linux
    7.0-7.1 Patch Only(5.2Megs)
    Full Release(60.3Megs)
     
      Tuesday, Sep 19, 2000 Report News | Archive | Top  
    Elite Forces Review
    - Posted 1:25 PM By Mizzouri
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    I still haven't had a good opportunity to sit down and give Elite Forces a complete review, so I will let you read the articles posted by: Game-over, The Cronom, and Gamerush.
     
      Thursday, Sep 28, 2000 Report News | Archive | Top  
    WAM Team Rebuilt
    - Posted 8:45 AM By Squirre1
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    The WAM(Wicked Assault Maps) Team had lost some of their awesome mappers. Well now one of them has return and he has brought friends. Grz returned taking the Head Mapper position. Here is a breakdown of the new members:
    Grz (head mapper + musician)
    Beerybot (mapper)
    Willis (mapper)
    Macgyver (mapper)
    Sharkbytet (mapper)
    EVITLOM (texture designer)
    XLA (texture designer)
    Po//erBeast (head musician)
    So check out the WAM Site for all of your "Assault The Base" needs.

     
    Assault Mapping Competition
    - Posted 9:16 AM By Squirre1
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    UnrealCenter is having an Assault Mapping Competition. They have received their first entry AS-Colossus, and it can be downloaded from the WAM Site. You can send all submissions to Wolverine of UnrealCenter, if possible, in the form of a download URL. Don't forget folks there is a $200 top prize.
     
    Strike Force 1.5 Released!!!
    - Posted 9:26 AM By Squirre1
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    Strike Force, the UT total conversion has been released at version 1.5. This release has some very nice new features:
  • Weapons tweaked for better ROF and accuracy
  • Some details tweaked to make lag better online
  • New sounds for some weapons
  • Police scanner sounds at inv select
  • Flash grenades
  • New reward system at end round score
    1)Win purple heart
    2)Win Gold Star for best player per round
  • New anti-tk code
  • New skins
  • You can download the new release here.
     
     
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