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AvP2 MultiPlayer Patch Released
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- Posted 9:26 PM By Kagato
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Monolith has released a Aliens vs Predator 2 multiplayer patch, weighing in at a measly 5MB. Quite a few updates with this puppy, which include:Fixed bug where players could be alive but not visible in MP games. Fixed bug which caused too many object position updates across the network. Fixed bug where players could become solid with other players inside of them in MP games. Custom bandwidth settings now remain what they were when going back to the advanced options menu. Bulletholes and other impact effects from the player's own weapon now show up instantly instead of waiting for verification from the server. Made the update of the local player's flamethrower lag- independent. Dedicated servers start with no server controller. Players must enter the correct password, control "password", to take server control. Only one person may have control at a time. The server operator sets the control password when hosting the game. Disabled the F1 key in Hunt and Survivor modes. Added F3 key for Server Rules display in MP. Smoothed out character and projectile movement. Plasmacaster projectiles can turn no more then 30 degrees from their original trajectory. The Predator wristblade primary-fire will now cut through netting. The Light Predator's ladder speed has been increased so that he moves up and down ladders at the same speed as the other Predators. Phew, quite a few fixes for sure, be sure to grab your copy today.
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