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  Wednesday, Jan 2, 2002 Report News | Archive | Top  
Game Designer Career
- Posted 4:40 PM By Kagato
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CG Online has part two of Kenn Hoekstra's breaking into the gaming biz article, So You Want to be a Game Designer?. Kenn explores such topics as the departments involved in making your favorite games, including game designer, art, design, programming, and sound department (and you thought there was some poor soul who did it all armed only with an ample suppy of Mountain Dew and a deadline). Snip:
As you can see, there's much more to working at a game company than sitting around and playing games all day. Each position requires a unique skill set and educational background. If you're interested in making games, you should have a pretty good idea of what kinds of jobs are available at your average game company. You just need to decide which position is best suited to your talents, develop the necessary skills and go for it.
For those of you who missed it, the first installment can be found here.
Source: CG Online
 
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