Home
Forums
Articles
Reviews
News Search
News Archive
File Downloads
Chat Client
Polls Page
Contact
Members
Pictures
MWGL Mail Login

Matrox Parhelia Reef Demo – The Best DirectX 8 Benchmark Ever?
Dungeon Siege Tweaking Guide
 
Medal of Honor: Pacific Assault
Midnight Club 2: XBOX
Inside Pitch 2003: XBOX
Duke Nukem: Manhattan Project
EverGlide MousePad


 

  Tuesday, Jan 8, 2002 Report News | Archive | Top  
Summoner Patch v1.40
- Posted 7:19 AM By Kagato
EMail News to a Friend  Printer Friendly Version    0 Comments | Add 
There's a new patch out for Volition's RPG Summoner, bringing it up to version 1.40, weighing in at 1.6MB. The latest update fixes the following:
  • Fixed multiplayer bug where player would lose skill, hit, and ability points in the swamp exterior.
  • Tightened up multiplayer combat so that client side hits and chains work more accurately.
  • Tightened up mutiplayer combat so that monster should no longer stand in place and take combat hits from a player without fighting back.
  • Fixed multiplayer summon crashes (aka the blue imp crash).
  • Armor that is removed on a mutliplayer player is now properly registered across all machines. Before, a client could remove armor and it would only be noticable on that player's machine.
  • Weapon animations should now be playing correctly for all players and all weapon types.
  • Fixed mouse laziness on certain D3D cards.
  • The level limit restriction has been changed from 10 to 99.
  • Other various fixes.
  • End of line...
     
    0 Comments Posted

    Add a comment

    You have to be logged in in order to post comments..

    If you don't have an account yet? Follow this link!

     
    Username:

    Password:


    Click here to Register!

    Who do you think makes the best gaming console?
    Microsoft
     [tally] 263
    Nintendo
     [tally] 41
    Sony
     [tally] 161
    votes: 465 Polls

     April
    SMTWTFS
     123456
    78910111213
    14151617181920
    21222324252627
    282930