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  Thursday, Jun 6, 2002 Report News | Archive | Top  
Endgame Brings Light-Guns Back in Action
- Posted 12:15 PM By WaRMaN
EMail News to a Friend  Printer Friendly Version    2 Comments | Add 
Remember the day that the NES 8 bit console was released? You could get it with the optional light gun pack that was used with the game Duck Hunt. That was the coolest thing back then. Now there is a new light gun shooter. Endgame, developed by Cunning Developments for the PS2 is now available in stores. What separates this title from others in its genre is an in-depth story line, fast-paced action and multiplayer capability.

"We’re excited about our first release in the light-gun category to fill the void in the market." Jimmy Lamorticelli, General Manager, Empire Interactive NA. "We want the consumers to be thrilled about another game that they can pick up (or purchase) their light-guns once more."
Full Story:
  • Graphical innovations never seen before in a light gun game and only available on cutting edge hardware including multi-pass rendering: motion blur, anti-aliasing, soft shadows and focus effects.
  • Deep Plot depth and an involving storyline.
  • Unsurpassed Boss AI-- Bosses are able to see what the player is doing and react
  • Painstakingly detailed locations in “real” world settings each with varying gameplay.
  • Training modes including the “Mighty Joe Jupiter” game within a game.
  • Hyper Mode that alters the challenge depending on the player’s skill throughout the game keeping the experience intense for any type of player.
  • Multiple endings based on player skill.
  • Fully interactive and destructible environments, if you can shoot at it, you can hit it

  • 2 Comments Posted

    #1 by Squirre1 on Thursday, Jun 6 at 3:12 PM 
    Remember when you sat like 5 inches from the TV screen thinking it gave you 
    better accuracy.. Come here you D@mn Duck...
    #2 by Kagato on Thursday, Jun 6 at 3:47 PM I never actually "sat" that close to the TV, though I always found putting the gun up to the TV tube helped as you didn't really have to aim - made the game damn easy.

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