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  Tuesday, Feb 18, 2003 Report News | Archive | Top  
C&C Generals v1.3 Patch Info
- Posted 7:53 AM By Kagato
EMail News to a Friend  Printer Friendly Version    2 Comments | Add 
No, the patch isn't out yet, but Harvard Bonin, Producer of Command & Conquer Generals, has posted a preliminary list of changes to be included in the 1.3 patch which is set to be released sometime this week:
1. Fix the remaining connectivity issues with firewalls/routers, etc. We got most of them last time but we at least need to provide a reliable workaround for players and at best will provide a patch to fix all the problems. (PS...I'm referring to players entering games and immediately getting the disconnect screen...sometimes games don't load for all players, etc).
You can read the full list of changes here or click on the "Read More..." link below. Nice to see that they've been rolling out patches to take care of the issues, but it begs to question if they shouldn't have tested the game a few more weeks to get them taken care of before making us guinea pigs.

And as a little side note, if you're wanting to learn how to use the Worldbuilder for C&C Generals, EA has released this handy guide to help you out.
 
Full Story:
Patch 1.3 will be designed to address some of the more irritating problems we've seen. Here's a short (tentative) list below...

1. Fix the remaining connectivity issues with firewalls/routers, etc. We got most of them last time but we at least need to provide a reliable workaround for players and at best will provide a patch to fix all the problems. (PS...I'm referring to players entering games and immediately getting the disconnect screen...sometimes games don't load for all players, etc)

2. Fix QuickMatch as its not reliable at present.

3. Fix the serious error problem.

4. Make clicking on player names in the player list easier.

5. Add a refresh button in the Custom Match lobby.

6. Fix the "lost connection to Generals Online" issue.

7. Make the "add a buddy" process much clearer.

8. Fix the innaccurate number of players listed per game in the Custom Match lobby game list.

9. Fix the dupped games in the Custom Match lobby game list.

10. Misc other smaller issues.

2 Comments Posted

#1 by Kagato on Tuesday, Feb 18 at 11:12 AM 
Overall I really like this game, but the one thing that pisses me off to no end is the 
fact that they couldn't add simple support for TCP/IP connectivity over local 
games. Nooooooo, they have to stick with that age old PoS IPX/SPX.
#2 by Squirre1 on Wednesday, Feb 19 at 7:12 AM Wait... didn't you just post about the 1.02 patch the day before... What give developers... gg lets sell a beta...

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