Krogue
|MwGL| Founder/Co-Leader
Registered: Oct 2001
Location:
Posts: 252 |
PcGod,
If that works, we should defintely post that information publicly on the news site. I don't think that it violates the EULA in any way. Since your proposal would limit play to a privately owned and operated Private Wide Area Network (regardless of whether it utilizes public bandwidth), there is no specific violation of the public hosting issues in the EULA.
In addition, although EULA's are widely distributed with software, they are also widely ignored. Recent court cases at the Federal Level have, in some cases, shot down the legality and viability of EULAs. Since the EULA often tries to take away basic consumer rights from a purchaser, many judges have ruled that these limitations on use are unenforceable, or outright void.
Defintely let us know if this works. I agree that Blizzard has made a huge mistake in not incorporating IP play available in WC3. It was a big way to play with both Diablo and D2, and should have been included as an option this time.
Krogue
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