Here you can view your subscribed threads, work with private messages and edit your profile and preferences Registration is free! Calendar Find other members Frequently Asked Questions Search Home  
MWGL Forums : Powered by vBulletin version 2.2.9 MWGL Forums > MWGL Questions, Comments and Off-Topic > MWGL Questions and Comments > UT2K3 Tournament Rules
  Last Thread   Next Thread
Author
Thread Post New Thread   
Anthos
|MwGL| Wicked Sick Admin

Registered: Oct 2001
Location:
Posts: 630

UT2K3 Tournament Rules quote:

TOURNAMENT MATCH RULES

Please note these rules are taken from the Cyberathlete Professional League. Any adjustments to them have been made strictly to accommodate the tournaments at the MwGL events. In no way should these modified rules be construed as a substitution for CPL rules. If you would like to view the CPL rules, in their entirety, please visit http://www.thecpl.com/winter/ut2k3rules.htm .

A.I. Game Definitions:

Free for All - A game composed of more than 2 players where every player is competing against all other players in the match. Each FFA will last for 15 minutes.

1v1 - A game where 2 players compete against each other on one map for a period of 15 minutes.

A.II. Format:

The tournament will consist of both FFA rounds and 1v1 rounds. The number of competitors advancing each round and the number of competitors in each FFA round will be determined at the event, following completed registration for the tournament.

B. The following maps may be used for all matches. Each tournament round will use one map. Final map choice, per round, will be decided once tournament registration has been finalized at the event.

DM-Asbestos (FFA only)

DM-Antalus
DM-Compressed
DM-Curse3
DM-Insidious

C. In the incident of a tie, a 5 minute overtime will be played. If the score is tied after the first overtime match, a double overtime match ensues with the same rules. In the case of further ties, additional matches of 5 minutes will be played on new maps that are randomly chosen per each overtime match.

D. The use of Super Weapons will be disabled.

E. During the one versus one (1v1) rounds, weapon stay will be turned OFF. During the Free for All (FFA) round, weapon stay will be turned ON.

F. Team Death Match (TDM) mode will be utilized during any one versus one (1v1) rounds. Regular Death Match (DM) mode will be utilized during the Free for All (FFA) round.

G. The Translocator will be turned off in both the FFA and 1v1 rounds.

H. Adrenaline will be ON in the FFA round and OFF in 1v1 rounds.

I. Double Damage Amp will be ON in both the FFA and 1v1 rounds.

__________________


Pain is inevitable. Suffering is optional.




Nobody wins in a quick-draw contest.

Report this post to a moderator | IP: Logged

Old Post 01-31-2003 10:53 AM
Anthos is offline Click Here to See the Profile for Anthos Click here to Send Anthos a Private Message Click Here to Email Anthos Visit Anthos's homepage! Find more posts by Anthos Add Anthos to your buddy list Edit/Delete Message Reply w/Quote
Anthos
|MwGL| Wicked Sick Admin

Registered: Oct 2001
Location:
Posts: 630

quote:

A downloadable copy for your reading enjoyment:

Attachment: uttourneyrules.zip
This has been downloaded 1081 time(s).

__________________


Pain is inevitable. Suffering is optional.




Nobody wins in a quick-draw contest.

Report this post to a moderator | IP: Logged

Old Post 01-31-2003 10:54 AM
Anthos is offline Click Here to See the Profile for Anthos Click here to Send Anthos a Private Message Click Here to Email Anthos Visit Anthos's homepage! Find more posts by Anthos Add Anthos to your buddy list Edit/Delete Message Reply w/Quote
All times are Central. The time now is 10:26 PM. Post New Thread   
  Last Thread   Next Thread
Show Printable Version | Email this Page | Subscribe to this thread ]

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 

< Contact Us - MWGL Homepage >

Powered by: vBulletin Version 2.2.9
Copyright ©2000 - 2002, Jelsoft Enterprises Limited.