Quake II Source Code Released


Posters Name: Kagato
Posters Email: kagato@mwgl.org
Subject: Quake II Source Code Released

News:
id Software's John Carmack has updated his .plan to announce the availability of the Quake II source code, an early Christmas present to all. From the man himself:

The Quake 2 source code is now available for download, licensed under the GPL.

ftp://ftp.idsoftware.com/idstuff/source/quake2.zip

As with previous source code releases, the game data remains under the original copyright and license, and cannot be freely distributed. If you create a true total conversion, you can give (or sell) a complete package away, as long as you abide by the GPL source code license. If your projects use the original Quake 2 media, the media must come from a normal, purchased copy of the game.

I'm sure I will catch some flack about increased cheating after the source release, but there are plenty of Q2 cheats already out there, so you are already in the position of having to trust the other players to a degree. The problem is really only solvable by relying on the community to police itself, because it is a fundamentally unwinnable technical battle to make a completely cheat proof game of this type. Play with your friends.
As long as John keeps releasing old source every alternate (that's every other) year, then come Christmas 2003 we should have Quake III source! By then Quake V or VI should be reigning supreme!


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