Posters Name: Kagato
Posters Email: firstname.lastname@example.org
Subject: Upcoming Changes to EverQuest
I'm not sure on how to react to the news that Verant is introducing some rather massive changes to their popular MMORPG EverQuest. While some of the changes are nice, others seem to go in the exact opposite direction that Verant has pushed for years (no pain, no gain). Some of the new changes include:
There's definately gonna be alot to smile about (I'm absolutely jones'd about the final introduction of private chat channels), but at the same time, it'll only help to increase the amount of level 50+ characters that still play like level 1 n00bs!
The need to sit down and stare at the spellbook to regain mana has been removed at all levels. (Sitting down and having Meditation skill are still required.) After applying advanced mathemagics, the commonly known "hell-level" experience gain effect in levels 30, 35, 40, and 45 has been largely done away with. Further, the "post-hell-level" experience loss in levels 31, 36, 41, and 46 was driven from the face of Norrath as well. The long-requested global chat channels are well on their way. We'll be supporting player-created chat channels for raids, for friends, for total strangers - Anything you'd like to use them for. Expect a documentation update (eqmanual_supplement.doc in your EverQuest directory) explaining how to use these soon.