UT 4.25 patch Release

Posters Name: Squirre1
Posters Email: squirre1@mwgl.org
Subject: UT 4.25 patch Release

Finally after some issues that the 4.2 patch added to the game, 4.25 is released to fix those issues. This patch is only for the Windows version of Unreal Tournament. It is a normal patch weighing in at about 6.2Megs and can be downloaded It is completely network compatible with all previous publicly released versions. They have also released a full server-only version of 425. Here are some of the fixes in this release:

- fixed another mixed skin cheat
- fixed creeping pings problem - especially prevalent with passworded servers
- fixed problems with passwords with spaces
- improved server CPU utilization
- improved prioritization of network traffic for low bandwidth users
- fixed ActorLineCheck() crash again - no really this time
- fixed clearing base on client in netplay - thanks Mongo
- fixed suicide spamming
- Last Man Standing now can have time limit
- fixed spriteballexplosion sounds playing client side
- faster translocation effect in software mode
- fixed collision bug which cropped up in 420 (overlord)

Here are the release notes detailing all fixes and additions. You can download the patch here.

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