RTS for Q3A?

Posters Name: Squirre1
Posters Email: squirre1@mwgl.org
Subject: RTS for Q3A?

First, for those of you that don't know RTS stands for Real Time Stradegy. Second, RTS for a FPS(First person Shooter), who thought of that crazy idea. Well from there site, here is a breakdown of how it works:

The idea behind RTS Quake is to add the resource gathering and unit upgrading concepts found in games like Warcraft to Quake 3 CTF. Instead of all of the players on both teams being fighters, some members of each team are weak laborers whose job it is to collect money, bring it back to a collection point, and build and repair buildings. The combat portion of the team begins as simple fighters with short range weapons, but more options become available as the workers gather more money. Team communication is important, so that the workers know what upgrade goal(s) the team is working toward next. As the game progresses, each team will have different capabilities based on which upgrades their workers have made.
This looks like a sweet MOD that will be alot of fun to play. You can download the most recent version, 1.0.2, and some of the other crazy MODs this group has created here.

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