BF1942 - Update On Patch 1.4


Posters Name: Kagato
Posters Email: kagato@mwgl.org
Subject: BF1942 - Update On Patch 1.4

News:
If you remember the last Community Update from EA, you may remember that they stated the next patch (1.4) for Battlefield 1942 would axe users ability for client-side mods. Well, according to their newest update it appears as if they got quite a bit of feedback on this and have come up with the following:

First and foremost, server side mods will not be killed with the 1.4 patch. This means that mods like Desert Combat will continue to function as they have in the past. Secondly, we’ve listened to all of the concerned players who don’t want to lose their favorite client side mods, like the merciless mod. To help make Battlefield 1942 a great experience for everyone, DICE and EA have come up with a solution that should work for all players. In the 1.4 patch, there will be a server side option regarding content checks. When this option is turned on by the server admin, players who are using client side mods will not be able to connect to the server. When this option is turned off, players can join the server with any of the client side mods that they have. We feel that this option provides support for both players that enjoy their client side mods (merciless mod), and those that want to ensure everyone in the game is playing with the same skins/crosshairs etc.
Definately works for me, and it'll be interesting to see how many servers run with and without this option once the patch is released. I imagine there may be quite a following for "pure" severs, for players wanting one more preventitive measure in place to prevent hacks.


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