Posters Name: WaRMaN
Posters Email: firstname.lastname@example.org
Subject: Challenge Pro Mode Arena 99x1
With the new release of CPMA 99x1 for Q3A, comes changes to this fast paced hard hitting MOD. Fixed:
If you haven't played Quake 3 with the physics that CPMA offers, then I must say that this is a mandatory download!
chg: the "low" ammo point for SG is 5 rather than 10 chg: enabled armoursystem vote in CQ3 chg: cg_shadows 2 and 3 removed - too buggy and cheaty (both project through walls etc) chg: stepup events optimized chg: improved client prediction during djumps - CPM3 lower rl is easiest place to see the difference chg: popsicles refreeze over time if abandoned mid-thaw same rate as for thawing, i.e. if you thaw for 2 secs then leave for 1 sec, there's 2 secs left