Posters Name: Curve
Posters Email: firstname.lastname@example.org
Subject: Morrowind Patch
Want to get your hands on a patch of goodness for the popular RPG Morrowind? Well here's a little bit of happy information you'll probably like to know about release 1.1.0605 courtesy of Blues News:
The patch includes a number of fixes and added features. Here's a short list of some of the added features:There's of course more goodies it did, but whaddya say you download this 3.41 MB file @ bethsoft.
An auto run feature has been added. You can now continue to run forward when you press the Q key on your keyboard once. This will cause you to run forward until you press the autorun key a second time or the back or forward movement keys. A Health Bar for NPCs and creatures has been added for when you are in combat. An orange health bar for the creature or NPC you are currently in combat with will now appear above your own health bar on the lower left part of the screen. This health bar will only appear when you are attacking a creature or NPC and will slowly fade out if you stop attacking. It will also update to a different creature or NPC's health if you switch targets in the middle of combat. Added Difficulty slider to Preference menu under Options. The Difficulty slider has 200 different settings that will either increase the amount of damage you deal and receive or reduce the amount of damage you deal or receive, depending on where you set the slider. The user can now load multiple plug-ins without losing references when both plug-ins affect the same cell. This means that if you have 2 or more plug-ins that add or remove references from, for example, Fort Moonmoth, you will be able to keep all of the additions or removals from all the loaded plug-ins.