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  Wednesday, Feb 5, 2003 Report News | Archive | Top  
Star Wars Galaxies Gets Stripped
- Posted 1:15 PM By Kagato
EMail News to a Friend  Printer Friendly Version    4 Comments | Add 
Those of you looking forward to the upcoming Star Wars Galaxies MMORPG, it appears as if you're going to be missing some of the most anticipated features when the game ships (still supposed to be sometime mid-April). Apparently in order to get the game out the door in time, they've decided to forgo the following:
As we moved forward and continually revised our schedule, it became apparent that the postponement of several significant systems would allow us to release the game sometime in mid-April. The most important of these systems were:

-Player Cities
-Player-Owned Vehicles
-Player-Generated Missions
-Dark Jedi (okay, this is really a "feature", but still…)

At that time, we also began work on our Live Team schedule, which provides a plan for implementing the postponed systems within the first seven or eight months after launch.
Nothing but quality. I can only hope with this much "reduced workload" on the coding side that they have the time to ensure the product that goes out the door will actually install and run without having to download 200 megs worth of patches before you even get a chance to play.
4 Comments Posted

#1 by KaiserRoll on Wednesday, Feb 5 at 2:42 PM 
The 200 meg patches will come when they decide to reintroduce those things.
#2 by Kagato on Wednesday, Feb 5 at 3:24 PM Haha, no doubt - those of us who play EverQuest more than know that fun and excitement.
#3 by KaiserRoll on Wednesday, Feb 5 at 4:09 PM It would almost be better if they just waited, best possible first impression and what not.
#4 by Anthos on Wednesday, Feb 5 at 11:39 PM The best possible first impression is the reason they cut those things from launch. They are adding more fun and more content (missions, etc.) and making the game more stable, instead of adding systems that, frankly, can afford to wait a bit.

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