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  Wednesday, Nov 8, 2000 Report News | Archive | Top  
New D3D Drivers For UT
- Posted 6:47 PM By Squirre1
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Epic has released New Direct3D Drivers targeted for the 4.32 and above patches for Unreal Tournament. This should help the D3D users out there gain some frames.
 
4.36 Patch For UT Released
- Posted 6:51 PM By Squirre1
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They have updated Unreal Tournament once again. The most recent release 4.36 will have the following fixes:
  • Fixed joystick button handling code (thanks Chris Carollo)
  • Hack fix for bad playerstart in CTF-Coret
  • Fixed crash for servers with more than 255 characters worth of server packages
  • Fixed problems with single player ladder than cropped up in 432
  • Server now report to clients whether or not they are password protected
  • Fixed incompatibility in ChallengeHUD that caused problem for some mods
  • In the editor, the "TextureLock" option should work 100% now
  • Fixed the editor crash that some people were getting when docking a browser and getting a crash when trying to restart the editor
  • Rewrote "UEditorEngine::polySelectMatchingBrush" because SHIFT+B was crashing at random times in the editor. Should be stable now.
  • Brush clipping was merging faces on the resulting brush in the editor
  • May have fixed the random "WinMain/message pump" crash in the editor
  • Pre-432 spectators not allowed to join 436 servers (because of incompatibility)
  • Hopefully they have not made any new wrinkles ironing out these bugs.
     
    CPL And The Q3 1.17 Point Release
    - Posted 7:06 PM By Squirre1
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    The people over at Challenge-US have asked Mike Wardell, the CPL Commissioner, about whether or not Quake3 Point Release 1.25 will be used over 1.17 depending on if it is released in the near future or not. Here is the small conversation:
    CHUS: Mike, thanks for taking the time to read this. I remember an issue before Frag3 about the version of Quake3Test that was used. Version 1.08 was released about a month prior to the event and it was used instead of 1.07 for the tournament, although the change from 1.07 to 1.08 Q3Test wasn't that significant.

    My question: If 1.25 comes out of beta and becomes final, would the CPL choose to use it instead of 1.17?

    Mike: 1.25 is still 2-4 weeks away at best, probably longer. At this later stage of Q3, we need to give players more lead time than that for any new version. We're planning to use 1.17 barring any unexpected sudden releases.
    Looks like this CPL event will squeak by with the 1.17 point release.
     
    Help Wanted!!!
    - Posted 7:07 PM By Squirre1
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    With the increase in my busy schedule, everyone has no doubtidly noticed that I have not been able to keep up with the News. I am looking for people that would be willing to assist the MWGL Site along the lines of writing articles, reviews, interviews, and posting news. If you are interested please send an email to Squirre1@mwgl.org.
     
      Wednesday, Nov 22, 2000 Report News | Archive | Top  
    Haludza MOD version 1.9 for UT
    - Posted 12:35 AM By Squirre1
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    Klan RUR has just released a brand new MOD call the Haludza MOD version 1.90. This MOD has the following features:
  • Off hand crapple (new translocator-like utility)
  • Haludza flak cannon (carry two flak cannons at once!)
  • Haludza ripper (same as above)
  • Bloodtrails (when shot, you start bleeding and loose health)
  • More Gore (a must)
  • Heartbeat (close to zero health you'll actually hear your heart pounding!)
  • Mine Launcher (well, have a guess...)
  • Shrinker
  • Haludza Sniper (hit players will swell up, float around and finally blast)
  • Q3 and UT (simulates some hit sounds and other features from Q3)
  • There is alot more in this MOD but you will just have to check it out for yourself. You can go directly to the Haludza Site here.
     
    Unreal Fortress Build 199
    - Posted 12:52 AM By Squirre1
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    The Guys over at Unreal Fortress have released build 199 fixing a sentry gun issue that caused quite a few crashes in earlier versions. Stop by their site and grab the new release.
     
    Bazooka Quake3 Released
    - Posted 12:58 AM By Squirre1
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    Released by Warbird Productions, Bazooka Q3 has a load of different rocket types. Go figure, you can download this nice addon for the low-low download of 500K. Proof that big things can come in small packages.
     
    Diablo II Updated Character Planner
    - Posted 1:57 AM By Squirre1
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    For you people out there that are still playing Diablo II, Barrack has updated his Character Planner to version 2.2.1. In this release you will find the following fixes:
  • Fixed bug in attributes when loading a old plan file.
  • fixed mix up with multishot and cold arrow images for Amazon.
  • fixed calculation error when selecting the "Attributes" button from the right button bar.
  • Added The Golden Bird +20 to life quest reward.
  • Added Lam Esen's Tome (+5 attribute points) quest reward.
  • Changed levels of when quest rewards are given to make more linear.
  • Fixed error with Death of Izual hell point was showing as Nightmare.
  • Got rid of Annoying Den of Evil (Hell) message that kept coming up even if you used it already
  • You can get the new Character Planner here. It will help you better plot where you want to place you Characters Skill Points.
     
    Site Update!!!!
    - Posted 4:18 AM By Squirre1
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    Just wanted to let everyone know that the move is complete now. I have migrated http://mwgl.ods.org to the new http://www.mwgl.org site. Special Thanks goes out to CaveNetworks.com for providing the connection. Also wanted to let everyone know the the Comments Section is now open for Name registration. Are ya happy now Chuck. Just click on the link to add a comment and you will see a registration area.

    Also Thanks to ALTN for providing the MWGL with our mail server. Free MWGL accounts are soon to follow so stay tuned.

    Thanks Again to everyone that supports the MWGL.

    PS. I will try to do alot better on the news now.

    Squirre1
     
      Monday, Nov 27, 2000 Report News | Archive | Top  
    Assault Bonus Pack 418 Released
    - Posted 7:56 PM By Squirre1
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    I notice on UnrealCenter that Eavy has announced a new and improved version of the Assault Bonus Pack. Here is what he had to say about it:
    It's done, here it is, the Assault Bonuspack Update. The code has more than doubled since last version, and importance of features has grown exponentially, it's a must-have upgrade for Assault. With the update, I've managed to pull off the impossible, making client-side enhancements through a server-side-only mutator. The package also includes two more custom maps worthy of becoming standard levels. It's available both as a patch for users of the last release and a full download for newbies who don't have the Assault Bonus Pack yet.
    You can grab the new assault pack from here.
     
      Tuesday, Nov 28, 2000 Report News | Archive | Top  
    10 Games That Won't Make Christmas This Year
    - Posted 1:21 PM By Squirre1
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    Stomped has put together an article of the top 10 most anticipated games. Unfortunately none of them will be released for Christmas. Here is a little snip of the article:
    There are now less than six months before the next E3 begins in Los Angeles on May 17, 2001, so in honor of that occasion and also of the yuletide season, we thought it would be a good idea to take a look at 10 games that, six months ago, were announced as ready to be released at this time, but now won't make it under your Christmas tree. In fact, for some of these games, we might be back in the Los Angeles Convention Center six months from now and being told again, "This is going to come out before the end of the year."
    You can find out what the games are and read the whole article here.
     
      Wednesday, Nov 29, 2000 Report News | Archive | Top  
    TFC Addon Pak 1.2
    - Posted 10:52 PM By Squirre1
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    There has been an updated version of the -PK- TFC Addon Pak released. In the new version 1.2, the player models, weapons, sprites, sounds, and other misc items are changed. So if you wan't to add a little spice to your good old TFC, stop by their website or you can just download it from this link.
     
    HPB Bot Beta 4.0 Released
    - Posted 10:55 PM By Squirre1
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    Botman has pumped out a new version of the popular HPB Bot. There are two new fixes:
  • Fixed "sniper facing wrong direction" bug
  • Fixed a bug where a bot added after a kicked bot, wouldn't join team.
  • You can get this new release by going here.
     
    New MP Maps For RS
    - Posted 11:14 PM By Squirre1
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    Karma Map has released a awesome set of maps called Bad Karma Map Mods. In this set you will find the following bundles:
    Navy Seal MapPak
    A packet of maps based around U/S. Navy SEAL activity. MapPak includes: The Fog, Ship's Snipers, Hostage Ship, Conning Tower, The Abyss.

    Die Hard MapPak
    Skyscraper fun - penetrate the Tower, from the helipad to the basement. MapPak includes: Helipad, PeeWee's Playhouse, Bad Reception, Die Hard, Basement Blitz.

    World War II MapPak
    A packet of map mods based on World War II. MapPak includes: Hard Crossing, German Depot, German Snipers, Kelly's Heroes, Hitler's Bunker.

    NORAD Invasion MapPak
    Flashback to the Cold War. The Soviets invade NORAD Command at Cheyenne Mountain. This double MapPak includes: NORAD Maps 1 through 9.
    Check these out if you are a Rogue Spear fan and drop a comment to let others know how they are.
     
    MultiTeam CTF 2 Beta 3 Released For UT
    - Posted 11:35 PM By Squirre1
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    MultiCTF has been released at version 2 beta 3. For those of you who don't know, it allows you to play CTF with 4 teams and not just 2. This release was just to iron out some minor issues and is very much so worth downloading even though it is beta. You can get it from the MultiCTF Website.
     
    Infiltration 2.82 Released For UT
    - Posted 11:41 PM By Squirre1
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    The Infiltration MOD has been updated to version 2.82. In this release they fixed some bugs that existed between 2.80 and 2.81. You will need to install 2.81 before you install 2.82. This is just a temp release to hold everyone over until 2.85 is released. 2.85 will be adding a new weapon, a new character model, and new menus. If you want the full skinny on the release, can stop by the Infiltration Website.
     
      Thursday, Nov 30, 2000 Report News | Archive | Top  
    LMSAssault 2.01 Released
    - Posted 7:21 PM By Squirre1
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    LMSAssault 2.01 has been released for Unreal Tournament. Here is the discription directly from their site:
    LMSAssault is a gametype modification for Unreal Tournament. It extends the gameplay of Assault to incorporate features of Last Man Standing. Each combatant has a fixed number of lives, and when these are gone, that combatant does not respawn, and must wait until the game is complete (Human players do respawn, but as spectators).

    LMSAssault is based on LastAssault, a similar mod by Kevin 'Zaph' Burfitt, but adds full configuration features. The default number of lives for both attackers and defenders can be set, and can be over-ridden on a map-by-map basis using the LMSAssault.ini file within UnrealTournamentSystem.
    Of all the game types for UT, Assault is one this is worth more and more. Check out this MOD.
     
    PlannerBot For UT Released
    - Posted 7:33 PM By Squirre1
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    PlannerBot is a whole new leap in AI developement that was brought about as an undergraduate project. From this, Richard Antecki and Daniel Arena have released an awesome MOD for you UT fans out there. Here is a little breakdown on what is does:
  • Implemented as an Unreal Tournament modification, encompassing a completely new artificial intelligence system, and a new game-type.
  • Agents generate goals based on their current state and the state of the game world, and maintain plans based on the actions required to complete these goals. Agents can have their current actions interrupted by new goals multiple times and still remember to complete original tasks.
  • Agents possess mood which affects their decisions in interesting ways- a scared agent may flee from combat, an angry agent may instigate new combat, a happy agent may try and remain close to teammates for assistance.
  • Agents take into account their past experiences with other game entities when making decisions. Agents share their attitudes with allies - attacking an agent will affect the mood and attitude of all of that agent's affiliates. This leads to very interesting, subtle interactions. For example, an agent may build up a grudge against a single player over time and eventually devote all of their energy to hunting that player down, at the expense of their team goals or personal safety.
  • You can read more about it and see some screenshots at the PlannerBot WebSite.
     
    New Star Wars Masive Multiplayer Coming
    - Posted 8:08 PM By Squirre1
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    There is a press release at Stomped.com that talks about a new MultiPlayer game called Star Wars Galaxies. It says the Official Site is going to be http://www.starwarsgalaxies.com and should be going live very soon. The press release also states that the Star Wars game may not be the only one in development. It says the first round of testing should begin in late 2001.
     
     
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